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Equip your CharacterBack to Feats
Your Class and Feats determine what type of equipment you can carry. Each class has a starting equipment list - be sure to check it before beginning this step. When you are selecting starting equipment note it on your character sheet. Starter equipment always has a 0g value and cannot be traded or sold.
You can find additional non-combat equipment through Aurora's Whole Realm Catalogue
Armor - Light
Grants Defense +1 and Damage Reduction 1. Repair Cost is 5 silver. You must have the Light Armor Proficiency to wear Light Armor.
Choose your FeatsBack to Stats
All characters begin play with one feat and can select an additional feat every 4 levels. Before you can select a feat, you must meet any prerequisites the feat has. Not all feats are available to all characters.
These feats are only available at level 1
Grants Charisma +2
Grants Dexterity +1 and Intelligence +1
Grants Constitution +1 and Strength +1
Grants Intelligence +2
Luck of Heroes
Grants the ability to re-roll the dice once per quest. You must keep the sec
Create your StatsBack to Classes
You have 6 Stats. Your Stats represent how good you naturally are at something. They are listed here:
Strength - A physical stat that determines how good you are at melee attacks and how much damage you do with those attacks
Dexterity - A physical stat that determines how good you are at ranged attacks and how much damage you do with those attacks. It also adds to your Defense bonus and can help you avoid damage in some situations.
Constitution - A physical stat that determines your hit points. This is how tough you are to kill. It also determines your ability to withstand poison and certain spells.
Darkvision - can see in the dark
Immunity to Sleep - immune to all sleep effects
Low Light Vision - can see in dim light
Good Aim - +1 to all ranged attacks
Immunity to Sleep - immune to all sleep effects
Darkvision - can see in the d
Blacklake Terrors pt 2Adra wrinkles her nose. "I don't really know. I woke up one night and there was some shouting. Auntie Row locked herself in a bathroom and Papa told Uncle Viktos he had to live elsewhere . . . they didn't talk for a long time after that."
Darn walks with Andra to the gates of Blacklake, one hand in his pocket "Three people to suspect but none of them has to be the murderer..." he thinks
Mari "And where in the Docks does your uncle live?"
The girl shrugs, "Not too far from mama's house. I will show you." She stops for a moment, looking back at Blacklake before they cross the bridge. "I guess I will be living in the estate now."
Kyle "i believe my vision now!'
Darn "Ehmmm...." he glances at Kyle and smiles at the girl "Don't mind his strange behavior, he used to be the star of circus."
Mari continues grabbing Kyle's arm and follows Adra, smirking at Darn's comment
Zara covers her mouth hiding a little smile. "And th
Blacklake Terrors 1Zara meets you all outside the temple in Blacklake, worried. She tells you what she heard in the temple from the maid Lissie. "The Dawnmaster has offered a reward of 5 golds to anyone that can find out what happened to those poor people . . ."
Kyle thinks "Not much! Well, get used to it then"
Darn "So we can just walk into the mansion to check things? No guards involved?" Darn looks down the street
Torak scratches his ear hard
Mari "We should start somewhere. The house seems the best place"
Zara shrugs, "I don't know. Maybe the watch?"
Darn "I find it to be important." he smiles "But I guess we can find out there..."
It's not far to walk to the estate. From a little ways down the street the group can see a man from the city watch standing outside the door. On a nearby bench, a young woman is crying loudly, face hidden in her hands.
Kyle stares at the woman and steps forward to ask "Wh
Early morning light spilled in through the doorway as Lissie walked into the estate. It was odd to find the house so quiet, she thought. She went about her usual routine, heating water for coffee and setting out bread and fruit. She whistled softly as she went, opening windows to let in the cool breeze and sweet smells of autumn. For some reason, the sitting room was shut up tight. Perhaps Rowena or Edric closed it to cover a mess. Their brother had come over for drinks last night. Lissie threw open the door, with a rueful shake of her head. A thin smoky haze greeted her as the door came open and she stepped in. Beyond it, in the darkened room, she could make out three figures gathered in chairs around the card table. "Hullo," she called, wondering if the siblings she worked for had stayed fallen asleep in their chairs.
A wave of dizziness and nausea hit her as she
Her CatalystAs she walks through the maelstrom, the words trace upon the tips of her fingers and press into the stone. Every brick, every crack in the concrete, every crossed and angular stroke in reds and blacks and oranges. The drips of the gasoline pool around the base of her boots, slosh as she steps over the burst pipes and the rubble.
So much rubble. So little outcry. The silence of the city grates on her eardrums and the mantras she'd been forced to memorize. The Seers demanded they observe thirteen years of recitation before they attempt to weave their first World together.
But who other than the Seers can claim the incantations that knot the skeins they twist and pull on like reins hold fast? When have any of the Sisters recorded the visions they traced upon space-time and recited them, left them open for critique and discussion and debate?
Which is why she walks through the chalky soot of the smashed city around her. This all
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